Emergent Narrative is the concept that, when a game offers
enough freedom to the player, the player can form their own story. Emergent Game-play is
the idea that, rather than shoehorning the player into a pre-constructed
story, you should establish a structure, through game technicalities, in which
a player can experience their own stories. One Minecraft player
might have tales of profound exploration, while another might tell of his Fitzcarraldo-like
endeavor to build a stronghold on top of a mountain. These games give
players a world and tools which allow them to experience wholly unique
stories. No two games of Minecraft are ever alike. Ditto
for Dwarf Fortress, or Sim City, or Grand Theft Auto. Hell, board and
tabletop games are a study in emergent narrative, where the stories that emerge
depend more on who you’re playing with than the game itself, and the mechanics
are just there to facilitate.
No comments:
Post a Comment