Thursday, July 9, 2015

High or Low





      Does it really matter if the graphics of the game are high resolution or not? Some people pay a lot of attention to the graphics of the game and some people don't really care about the visual part and lean more to the game play experience. Nowadays games ar getting better with visual graphics and less bugs trying to give the gamer a better experience to the game and make it feel more real. A Realistic game can strive to model the real world in a
 fashion which produces results as consistent with what would happen as possible. However, since the real world is incredibly complex, setting this as a goal tends to result in games which are also incredibly complex, even if compromises are made. Sometimes game industries spends millions and so much time working and focusing on the graphics of the game and neglect the gameplay and other assets of the game , which then leads the game to fail especially that it will be put up in a high price.

3d vs 2d games

2D games are typically Scrollers. The first Super Mario Bros. on NES fits one type of Scroller ( you can't move backwards in that unfortunately). Your avatar is flat. You can move left, right, up, and down. There are several types of 2D games,.. several styles. So beyond that flat avatar and those directions of movement, it is hard to find any other constant. A 3D game usually suggest the incorporation of Depth. If you were to look into details on the Dimensions, Depth is the third Dimension. So the term holds up in reality as well. 3D basically just means it has more than 2 dimensions. COD and Skyrim are 3D because you can see more than one side of them. (You can see their faces, bodies, etc.) 3D can also be used for a 3D movie but it can also mean what I just said. And extreme gaming, just means you get a game(s) and no life it for a while, playing it for most of your time.

Thursday, June 25, 2015

Halo




"Halo Killer" became part of the gaming lexicon, applied to any title that presumed to take the crown from the most successful first-person shooter of its time. Only one other franchise has arguably made that climb (that'd be Call of Duty). But nothing else can claim billions of online matches played, hundreds of accolades and awards, a highly successful multimedia empire, sales records shattered by more sales records, and a launch that single-handedly turned a two-horse console race into a three-way war. Halo was itself a game-changer, simultaneously putting new and untested hardware on the map while announcing the end of PC-shooter dominance with authority.

Flappy Bird



Dong Nguyen designed Flappy Bird , an extremely  addictive game to play for 28 days and if you didn't download it then you never get to have it ! Nguyen the Vietnamese developer decided for it to be gone forever simply because it was way to addictive. On April 2013 the first Flappy Bird was out and it was called flap flap, the game had Nintendo style graphics. On Dec. 3, 2013, Flappy Bird officially entered the overall App Store charts, coming in at 1308 in the U.S. At this time, the game was ranked 74 in Family and 395 in U.S. games.

GTA


Grand Theft Auto , for me is an awesome game but for others could be offensive. Basically, its a game were you can shoot people , do missions for gangs, hijack cars, steal money from people and pick up prostitutes. The first game that was developed was in 1997 " Grand Theft Auto " and you could play it on PS1 console and Windows MS-DOS; it was a top view. David Jones and Mike Dailly are the first to develop and create GTA before the brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut took over the rest of the series of games. GTA was inspired from a flaw of another game " Race N Chase".  Then " Race N Chase" sued GTA with a 1 billion dollar lawsuit. Grand Theft Auto has been accused for being a violent and vulgar game and a lot of parents are against buying it for their children. I do agree that it is not for children but its so much fun for adults. 

Thursday, June 18, 2015

Donkey Kong



Before Mario or any jump and run plat-former, Donkey Kong was developed in 1981 by Shigeru Miyamotu. Shigeru developed Donkey Kong but did not even know its rules. Donkey Kong established Nintendo as the industry's longest standing super power. Donkey Kong features a gorilla, the games of the first genre in a single screen platform-action puzzle type featured Mario as an opponent.   

Reference:
Gamasutra - The Secret History of Donkey Kong. 2015. Gamasutra - The Secret History of Donkey Kong. [ONLINE] Available at:http://www.gamasutra.com/view/feature/134790/the_secret_history_of_donkey_kong.php. [Accessed 18 June 2015]. 

Pac-Man


Paku-Paku translated as the munching sound in Japanese is what Pac-Man meant in Japanese or as they say it "Puck-Man". The idea of this genius game came from a torn pizza that looked like the yellow character when its creator Toru Lwatami was eating and by genius I mean it actually was awarded by Guinness world records as "most successful coin operated game ". In the 1980's Pac-Man hits the US selling over 100000 units and in 1981 Ms. Pac-Man or should I say Pac-Woman was developed including multiple mazes and faster game-play. Then in 1982 "Pac-Man Fever" A cartoon series produced by Hanna-Barbera in the US and it sold over a million copies. Pac-Man was a circle dot that has a triangular mouth that ate dots. Each level had 240 dots to munch and there was 255 levels the 256th was unbeatable. 3,333,360 points is the max possible score anyone could get and it was first achieved by Billy Mitchel in 6 hours he is probably the greatest arcade gamer ever. In the Pac-Man game there was 4 villain ghosts that try to destroy Pac-Man. The red ghost was named Blinky, it usually takes the shortest route to you and tends to follow you. The blue ghost was called Inky and he probably was the most dangerous because he was unpredictable with his random movements. The pink ghost was named Pinky and it would always surprise you. The last ghost was orange and it was called Clyde, it was the least of a threat because it always wandered off. There are bonus points that Pac-Man would eat like the cherry which gave the least points of 100 and the blue key which gave the most points of 5000. Pac-Mans classic dissolving death was inspired by fireworks explosions. There wasn't any good inspirational quotes from Pac-Man but you would  hear " waka, waka, waka!''    


Reference:
Pac-Man History | PAC-MAN Official English Site. 2015. Pac-Man History | PAC-MAN Official English Site. [ONLINE] Available at:http://pacman.com/en/pac-man-history. [Accessed 18 June 2015].